vectorMagnitudeSqr: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "<dt class="note">'''\[\[.*\]\]'''" to "<dt class="note">$1")
Line 29: Line 29:
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on 28 Jun, 2014
<dd class="notedate">Posted on 28 Jun, 2014
<dt class="note">'''[[User:ffur2007slx2_5| ffur2007slx2_5]]'''<dd class="note">
<dt class="note">[[]]<dd class="note">
(ArmA3 1.22)Algorithm:
(ArmA3 1.22)Algorithm:
<code>
<code>

Revision as of 18:04, 19 May 2020

Hover & click on the images for description

Description

Description:
Squared magnitude of a 3D vector.
Groups:
Uncategorised

Syntax

Syntax:
vectorMagnitudeSqr vector
Parameters:
vector: Array
Return Value:
Number

Examples

Example 1:
_sizeSqr = vectorMagnitudeSqr [0,3,4]; //25

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 28 Jun, 2014
[[]]
(ArmA3 1.22)Algorithm: Vector = [x,y,z]; Result = (x ^ 2) + (y ^ 2) + (z ^ 2) It is recommended to use vectorMagnitudeSqr instead of BIS_fnc_magnitudeSqr.

Bottom Section