BIS fnc sortBy: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Function|= Comments " to "{{Function|Comments= ") |
Lou Montana (talk | contribs) m (Fix parameter) |
||
Line 20: | Line 20: | ||
|p3= algorithm: [[Code]] - (Optional, default { [[_x]] }) | |p3= algorithm: [[Code]] - (Optional, default { [[_x]] }) | ||
* needs to return | * needs to return [[String]], [[Number]] or [[Array]] - see [[sort]] | ||
* [[_x]] refers to array item |Parameter 3= | * [[_x]] refers to array item |Parameter 3= | ||
Line 32: | Line 32: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>{{ | |x1= <code>{{cc|sort numbers from lowest to highest}} | ||
_sortedNumbers = [<nowiki/>[1,-80,0,480,15,-40], [], {_x}, "ASCEND"] [[call]] [[BIS_fnc_sortBy]];</code> |Example 1= | _sortedNumbers = [<nowiki/>[1,-80,0,480,15,-40], [], {_x}, "ASCEND"] [[call]] [[BIS_fnc_sortBy]];</code> |Example 1= | ||
|x2= <code>{{ | |x2= <code>{{cc|sort helicopters by distance from player}} | ||
_closestHelicopters = [<nowiki/>[_heli1,_heli2,_heli3], [], { [[player]] [[distance]] _x }, "ASCEND"] [[call]] [[BIS_fnc_sortBy]];</code> |Example 2= | _closestHelicopters = [<nowiki/>[_heli1,_heli2,_heli3], [], { [[player]] [[distance]] _x }, "ASCEND"] [[call]] [[BIS_fnc_sortBy]];</code> |Example 2= | ||
|x3= <code>{{ | |x3= <code>{{cc|sort enemy by distance from friendly unit (referenced by local variable), the furthest first}} | ||
_furtherstEnemy = [<nowiki/>[_enemy1,_enemy2,_enemy3], [_friendly], { _input0 [[distance]] _x }, "DESCEND", { [[canMove]] _x }] [[call]] [[BIS_fnc_sortBy]];</code> |Example 3= | _furtherstEnemy = [<nowiki/>[_enemy1,_enemy2,_enemy3], [_friendly], { _input0 [[distance]] _x }, "DESCEND", { [[canMove]] _x }] [[call]] [[BIS_fnc_sortBy]];</code> |Example 3= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 54: | Line 54: | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Function Group: Arrays|{{uc:sortBy}}]] | [[Category:Function Group: Arrays|{{uc:sortBy}}]] | ||
Revision as of 09:40, 1 September 2020
Description
- Description:
- Sorts an array according to given algorithm. See sort for simple sorts.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [array, parameters, algorithm, direction, filter] call BIS_fnc_sortBy
- Parameters:
- array: Array - any unsorted array. Can contain any types
- parameters: Array
- used in the eval algorithm
- input params are referenced in the sorting algorithm by _input0..9
- a maximum of 10 input params is supported (0-9)
- algorithm: Code - (Optional, default { _x })
- direction: String - (Optional, default "ASCEND") case-insensitive
- "ASCEND" for ascending sorting
- "DESCEND" (or anything else) for descending sorting
- filter: Code - (Optional, default { true }) code that needs to evaluate true for the array item to be sorted, otherwise item is removed
- Return Value:
- Array - sorted array
Examples
- Example 1:
// sort numbers from lowest to highest _sortedNumbers = [[1,-80,0,480,15,-40], [], {_x}, "ASCEND"] call BIS_fnc_sortBy;
- Example 2:
// sort helicopters by distance from player _closestHelicopters = [[_heli1,_heli2,_heli3], [], { player distance _x }, "ASCEND"] call BIS_fnc_sortBy;
- Example 3:
// sort enemy by distance from friendly unit (referenced by local variable), the furthest first _furtherstEnemy = [[_enemy1,_enemy2,_enemy3], [_friendly], { _input0 distance _x }, "DESCEND", { canMove _x }] call BIS_fnc_sortBy;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note