BIS fnc music: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "^ {{Function\|Comments\=" to "{{Function|Comments=") |
mNo edit summary |
||
Line 5: | Line 5: | ||
|1.00|Game version= | |1.00|Game version= | ||
|gr1 = Sound|GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 08:51, 10 October 2020
Description
- Description:
- Randomly play provided tracks defined in CfgMusic and does a 3 seconds fade out. This function takes accTime into account. See also BIS_fnc_jukebox.
- Execution:
- call
- Groups:
- Sound
Syntax
- Syntax:
- [tracklist, delay] call BIS_fnc_music
- Parameters:
- tracklist: Array of Strings - (Optional, default all game musics) a list of CfgMusic classes
- delay: Number - (Optional, default 3) delay in seconds between tracks
- Return Value:
- Nothing
Examples
- Example 1:
[["myMusic1", "myMusic2"], 1] call BIS_fnc_music;
- Example 2:
[] call BIS_fnc_music; // will play all game tracks
Additional Information
- See also:
- playMusicBIS_fnc_jukebox
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note