setMarkerText: Difference between revisions
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| Sets the text label of an existing marker. |DESCRIPTION= | | Sets the text label of an existing marker. | ||
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}} | |||
|DESCRIPTION= | |||
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Revision as of 10:26, 25 October 2020
Description
- Description:
- Sets the text label of an existing marker.
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerText text
- Parameters:
- markerName: String
- text: String
- Return Value:
- Nothing
Examples
- Example 1:
"Marker1" setMarkerText "You are here.";
Additional Information
- See also:
- setMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTypesetMarkerAlpha
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Markers
- Scripting Commands: Global Effect
- Scripting Commands OFP Elite
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters