BIS fnc execVM: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|eff= local |Effects in MP= | |eff= local |Effects in MP= | ||
|[[execVM]] desired script with desired argument(s). This function is only really useful when combined with [[BIS_fnc_MP]] to execute a script remotely. |DESCRIPTION= | |[[execVM]] desired script with desired argument(s). This function is only really useful when combined with [[BIS_fnc_MP]] to execute a script remotely. |DESCRIPTION= | ||
| filename call [[BIS_fnc_execVM]] |SYNTAX= | | filename call [[BIS_fnc_execVM]] |SYNTAX= | ||
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| [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. |RETURNVALUE= | | [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. |RETURNVALUE= | ||
|s2= [argument(s), filename] call [[BIS_fnc_execVM]] |Alternative Syntax= | |s2= [argument(s), filename] call [[BIS_fnc_execVM]] |Alternative Syntax= | ||
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|r2= [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. |RETURNVALUE2= | |r2= [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. |RETURNVALUE2= | ||
|x1= <code>"Bonus\initializeExtras.sqf" call [[BIS_fnc_execVM]];</code> |EXAMPLE1= | |x1= <code>"Bonus\initializeExtras.sqf" call [[BIS_fnc_execVM]];</code> |EXAMPLE1= | ||
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|x3= <code><nowiki>[[</nowiki>[_param1, _param2], "addBonus.sqf"], "[[BIS_fnc_execVM]]", [[true]]] call [[BIS_fnc_MP]];</code> |EXAMPLE3= | |x3= <code><nowiki>[[</nowiki>[_param1, _param2], "addBonus.sqf"], "[[BIS_fnc_execVM]]", [[true]]] call [[BIS_fnc_MP]];</code> |EXAMPLE3= | ||
| [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_spawn]], [[BIS_fnc_call]] |SEEALSO= | | [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_spawn]], [[BIS_fnc_call]] |SEEALSO= |
Revision as of 23:13, 16 January 2021
Description
- Description:
- execVM desired script with desired argument(s). This function is only really useful when combined with BIS_fnc_MP to execute a script remotely.
- Execution:
- call
- Groups:
- Program Flow
Syntax
- Syntax:
- filename call BIS_fnc_execVM
- Parameters:
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Alternative Syntax
- Syntax:
- [argument(s), filename] call BIS_fnc_execVM
- Parameters:
- argument(s): Any Value - Arguments are passed to script as magic variable _this.
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Examples
- Example 1:
"Bonus\initializeExtras.sqf" call BIS_fnc_execVM;
- Example 2:
[player,"reposition.sqf"] call BIS_fnc_execVM;
- Example 3:
[[[_param1, _param2], "addBonus.sqf"], "BIS_fnc_execVM", true] call BIS_fnc_MP;
Additional Information
Notes
-
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