BIS fnc markerToTrigger: Difference between revisions
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m (see also: counterpart function) |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Map and Markers |GROUP1= | |gr1 = Map and Markers |GROUP1= | ||
| Makes an existing or new marker cover a trigger area. |Description= | | Makes an existing or new marker cover a trigger area. |Description= | ||
| [markerName, trigger'', localChange''] call [[BIS_fnc_markerToTrigger]] |Syntax= | | [markerName, trigger'', localChange''] call [[BIS_fnc_markerToTrigger]] |Syntax= | ||
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| [[String]] - marker name or "" if marker couldn't be moved or created or if provided ''markerName'' is "" |Return value= | | [[String]] - marker name or "" if marker couldn't be moved or created or if provided ''markerName'' is "" |Return value= | ||
|x1= <code>_createdMarker = ["marker1", myTrigger] [[call]] [[BIS_fnc_markerToTrigger]];</code> |Example 1= | |x1= <code>_createdMarker = ["marker1", myTrigger] [[call]] [[BIS_fnc_markerToTrigger]];</code> |Example 1= | ||
| [[createMarker]], [[createMarkerLocal]], [[BIS_fnc_triggerToMarker]] |See also= | | [[createMarker]], [[createMarkerLocal]], [[BIS_fnc_triggerToMarker]] |See also= |
Revision as of 23:29, 16 January 2021
Description
- Description:
- Makes an existing or new marker cover a trigger area.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [markerName, trigger, localChange] call BIS_fnc_markerToTrigger
- Parameters:
- markerName: String - marker name - if no marker uses the name, a marker will be created
- trigger: Object - trigger that will be covered by the marker
- localChange: Boolean (Optional, default false) are changes local (local marker creation and/or local marker changes)
- Return Value:
- String - marker name or "" if marker couldn't be moved or created or if provided markerName is ""
Examples
- Example 1:
_createdMarker = ["marker1", myTrigger] call BIS_fnc_markerToTrigger;
Additional Information
Notes
-
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