titleObj: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| ofp |Game name= | | ofp |Game name= | ||
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|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
| Shows object defined in global config in CfgTitles |DESCRIPTION= | | Shows object defined in global config in CfgTitles |DESCRIPTION= | ||
| '''titleObj''' [class, type, speed, showInMap] |SYNTAX= | | '''titleObj''' [class, type, speed, showInMap] |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[titleObj]] ["BISLogo", "PLAIN"]</code> |EXAMPLE1= | |x1= <code>[[titleObj]] ["BISLogo", "PLAIN"]</code> |EXAMPLE1= | ||
| [[titleText]], [[titleRsc]], [[cutRsc]], [[cutObj]], [[cutText]], [[allActiveTitleEffects]] |SEEALSO= | | [[titleText]], [[titleRsc]], [[cutRsc]], [[cutObj]], [[cutText]], [[allActiveTitleEffects]] |SEEALSO= |
Revision as of 03:45, 17 January 2021
Description
- Description:
- Shows object defined in global config in CfgTitles
- Groups:
- GUI Control
Syntax
- Syntax:
- titleObj [class, type, speed, showInMap]
- Parameters:
- [class, type, speed, showInMap]: Array
- class: String - defined in configFile >> "CfgTitles" >> class
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Nothing
Examples
- Example 1:
titleObj ["BISLogo", "PLAIN"]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Command Group: Interaction
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands