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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| ofpr |Game name= | | ofpr |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Returns the config class name of given object or "" if object does not have a config class. |DESCRIPTION= | | Returns the config class name of given object or "" if object does not have a config class. |DESCRIPTION= | ||
| [[typeOf]] object |SYNTAX= | | [[typeOf]] object |SYNTAX= | ||
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| [[String]] |RETURNVALUE= | | [[String]] |RETURNVALUE= | ||
|x1= <code>[[if]] ([[typeOf]] [[vehicle]] [[player]] == "B_Heli_Light_01_armed_F") [[then]] { [[hint]] "Player is in a AH-9 Pawnee"; };</code> |EXAMPLE1= | |x1= <code>[[if]] ([[typeOf]] [[vehicle]] [[player]] == "B_Heli_Light_01_armed_F") [[then]] { [[hint]] "Player is in a AH-9 Pawnee"; };</code> |EXAMPLE1= | ||
| [[countType]], [[isKindOf]], [[configOf]] |SEEALSO= | | [[countType]], [[isKindOf]], [[configOf]] |SEEALSO= |
Revision as of 04:14, 17 January 2021
Description
- Description:
- Returns the config class name of given object or "" if object does not have a config class.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
if (typeOf vehicle player == "B_Heli_Light_01_armed_F") then { hint "Player is in a AH-9 Pawnee"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 12:03
- hardrock
- (CWR 1.90) Try using this on an object pre-placed in the mission editor (such as a house): hint format["%1", typeOf object xxx] Now place an object in the editor, save the map, and open up the Mission.sqm. Find the line: vehicle = "XXX", and replace XXX with the name of the object that you found above. Save it, and load the map. (this method is no longer available since ArmA)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.90
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands