BIS fnc nearestPosition: Difference between revisions

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{{Function|Comments=
{{Function


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1 = Positions |GROUP1=
|gr1 = Positions


| Function to find the nearest Object or position from a list, when compared to a given reference. |DESCRIPTION=
| Function to find the nearest Object or position from a list, when compared to a given reference.


| [items, origin] call [[BIS_fnc_nearestPosition]] |SYNTAX=
| [items, origin] call [[BIS_fnc_nearestPosition]]


|p1= items: [[Array]] of [[Object]], [[Location]], [[Group]], [[String]] (marker) '''and/or''' [[Position]] - note that for a group, '''leader's position''' is used |PARAMETER1=
|p1= items: [[Array]] of [[Object]], [[Location]], [[Group]], [[String]] (marker) '''and/or''' [[Position]] - note that for a group, '''leader's position''' is used


|p2= origin: [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] |PARAMETER2=
|p2= origin: [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]]


| [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] - the closest from ''items'' |RETURNVALUE=
| [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] - the closest from ''items''


|x1= <code>{{codecomment|// Find the nearest marker from player}}
|x1= <code>{{codecomment|// Find the nearest marker from player}}
_nearestMarker = [<nowiki/>[[allMapMarkers]], [[player]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |EXAMPLE1=
_nearestMarker = [<nowiki/>[[allMapMarkers]], [[player]]] [[call]] [[BIS_fnc_nearestPosition]];</code>


|x2= <code>{{codecomment|// Find the nearest marker to trigger using trigger onActivation code}}
|x2= <code>{{codecomment|// Find the nearest marker to trigger using trigger onActivation code}}
_nearestMarker = [<nowiki/>[[allMapMarkers]], [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |EXAMPLE2=
_nearestMarker = [<nowiki/>[[allMapMarkers]], [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code>


| [[nearObjects]], [[nearestObject]], [[nearestObjects]], [[BIS_fnc_nearestPoint]], [[BIS_fnc_nearestNum]], [[BIS_fnc_nearestRoad]], [[BIS_fnc_nearestHelipad]], [[BIS_fnc_isPosBlacklisted]] |SEEALSO=
| [[nearObjects]], [[nearestObject]], [[nearestObjects]], [[BIS_fnc_nearestPoint]], [[BIS_fnc_nearestNum]], [[BIS_fnc_nearestRoad]], [[BIS_fnc_nearestHelipad]], [[BIS_fnc_isPosBlacklisted]]
}}
}}



Revision as of 23:38, 17 January 2021

Hover & click on the images for description

Description

Description:
Function to find the nearest Object or position from a list, when compared to a given reference.
Execution:
call
Groups:
Positions

Syntax

Syntax:
[items, origin] call BIS_fnc_nearestPosition
Parameters:
items: Array of Object, Location, Group, String (marker) and/or Position - note that for a group, leader's position is used
origin: Object, Location, Group, String (marker) or Position
Return Value:
Object, Location, Group, String (marker) or Position - the closest from items

Examples

Example 1:
// Find the nearest marker from player _nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition;
Example 2:
// Find the nearest marker to trigger using trigger onActivation code _nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition;

Additional Information

See also:
nearObjectsnearestObjectnearestObjectsBIS_fnc_nearestPointBIS_fnc_nearestNumBIS_fnc_nearestRoadBIS_fnc_nearestHelipadBIS_fnc_isPosBlacklisted

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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