ammo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
Line 1: Line 1:
{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|arg= global |Multiplayer Arguments=
|arg= global |Multiplayer Arguments=


|gr1= Unit Inventory |GROUP1=
|gr1= Unit Inventory


| Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.|DESCRIPTION=
| Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.


| unit '''ammo''' muzzle |SYNTAX=
| unit '''ammo''' muzzle


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values. |PARAMETER2=
|p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values.


| [[Number]] |RETURNVALUE=
| [[Number]]
   
   
|x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code> |EXAMPLE1=
|x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code>


|x2= <code>_count = [[player]] [[ammo]] "M203Muzzle";</code> |EXAMPLE2=
|x2= <code>_count = [[player]] [[ammo]] "M203Muzzle";</code>


|x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code> |EXAMPLE3=
|x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code>


| [[setAmmo]], [[someAmmo]], [[magazines]] |SEEALSO=
| [[setAmmo]], [[someAmmo]], [[magazines]]


}}
}}

Revision as of 00:03, 18 January 2021

Hover & click on the images for description

Description

Description:
Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.
Groups:
Unit Inventory

Syntax

Syntax:
unit ammo muzzle
Parameters:
unit: Object
muzzle: String - muzzle of a weapon. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count = player ammo "M16"; //returns 30 in case of a full magazine
Example 2:
_count = player ammo "M203Muzzle";
Example 3:
_count = player ammo primaryWeapon player;

Additional Information

See also:
setAmmosomeAmmomagazines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on February 17, 2012
kju
OA 1.60: The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".

Bottom Section

Posted on August 30, 2018 - 15:42 (UTC)
.kju
Actually the command wants the currentMuzzle (gunner _vehicle) as parameter - not the weapon class. Most of the time both are the same. However when you have custom modes[] for the weapons, this is likely not true.