attachObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Revision as of 00:09, 18 January 2021
Description
- Description:
- Attaches a location to the specified object. To detach a location, attach it to objNull.
- Groups:
- Object ManipulationLocations
Syntax
- Syntax:
- location attachObject object
- Parameters:
- location: Location
- object: Object
- Return Value:
- Nothing
Examples
- Example 1:
myLocation attachObject player;
Additional Information
- See also:
- attachedObjectcreateLocation
Notes
-
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