handgunMagazine: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.70 | |0.70 | ||
|arg= global | |arg= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | | Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | ||
| '''handgunMagazine''' unit | | '''handgunMagazine''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Array]] | | [[Array]] | ||
|x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; //["16Rnd_9x21_Mag"] | |x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; //["16Rnd_9x21_Mag"] | ||
</code> | </code> | ||
|x2= <code>_array <nowiki>=</nowiki> [[handgunMagazine]] [[player]]; | |x2= <code>_array <nowiki>=</nowiki> [[handgunMagazine]] [[player]]; | ||
Line 30: | Line 30: | ||
}; | }; | ||
}; | }; | ||
</code> | </code> | ||
| [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]] | | [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:42, 18 January 2021
Description
- Description:
- Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
hint str handgunMagazine player; //["16Rnd_9x21_Mag"]
- Example 2:
_array = handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };
Additional Information
- See also:
- handgunWeaponhandgunItemsaddHandgunItemremoveHandgunItemremoveAllHandgunItemsprimaryWeaponMagazinesecondaryWeaponMagazinebinocularMagazine
Notes
-
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