BIS fnc execVM: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...) |
||
Line 7: | Line 7: | ||
|gr1 = Program Flow | |gr1 = Program Flow | ||
|arg | |arg= | ||
|eff= local | |eff= local | ||
|[[execVM]] desired script with desired argument(s). This function is only really useful when combined with [[BIS_fnc_MP]] to execute a script remotely. | |[[execVM]] desired script with desired argument(s). This function is only really useful when combined with [[BIS_fnc_MP]] to execute a script remotely. |
Revision as of 02:43, 18 January 2021
Description
- Description:
- execVM desired script with desired argument(s). This function is only really useful when combined with BIS_fnc_MP to execute a script remotely.
- Execution:
- call
- Groups:
- Program Flow
Syntax
- Syntax:
- filename call BIS_fnc_execVM
- Parameters:
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Alternative Syntax
- Syntax:
- [argument(s), filename] call BIS_fnc_execVM
- Parameters:
- argument(s): Any Value - Arguments are passed to script as magic variable _this.
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Examples
- Example 1:
"Bonus\initializeExtras.sqf" call BIS_fnc_execVM;
- Example 2:
[player,"reposition.sqf"] call BIS_fnc_execVM;
- Example 3:
[[[_param1, _param2], "addBonus.sqf"], "BIS_fnc_execVM", true] call BIS_fnc_MP;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note