assignedTeam: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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Revision as of 10:24, 18 January 2021
Description
- Description:
- Returns the team the unit belongs to. Possible values:
- "MAIN" (default and white)
- "RED"
- "GREEN"
- "BLUE"
- "YELLOW"
- "" if given unit is objNull or remoteControling another unit(Since Arma 3 v1.93.145625)
- Groups:
- Object Manipulation
Syntax
- Syntax:
- assignedTeam unitName
- Parameters:
- unitName: Object
- Return Value:
- String (or, prior to Arma 3 v1.93.145625, Nothing if given unit is objNull or remoteControling another unit)
Examples
- Example 1:
_team = assignedTeam player;
Additional Information
- See also:
- assignTeam
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 13, 2014 - 23:56 (UTC)
- Commy2
-
Prior to Arma 3 v1.93.145625 assignedTeam might return nil instead of any of the STRINGs above if the player is currently remote controlling a unit.
assignedTeam player ->
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.60
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Object Manipulation
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 2: Operation Arrowhead: New Scripting Commands List