tvSetCurSel: Difference between revisions

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m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.74|Game version=
|0.74


|gr1= GUI Control - Tree View |GROUP1=
|gr1= GUI Control - Tree View


| Sets cursor to given item on given path. IDC means id of parent Tree View. To deselect all items use [-1] for the path param (''available since Arma 3 v1.55.133898'')|DESCRIPTION=
| Sets cursor to given item on given path. IDC means id of parent Tree View. To deselect all items use [-1] for the path param (''available since Arma 3 v1.55.133898'')


| [[tvSetCurSel]] [idc, path] |SYNTAX=
| [[tvSetCurSel]] [idc, path]


|p1= idc: [[Number]] |PARAMETER1=
|p1= idc: [[Number]]


|p2= path: [[Array]] of [[Number]]s |PARAMETER2=
|p2= path: [[Array]] of [[Number]]s


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|s2= control [[tvSetCurSel]] path |SYNTAX2=
|s2= control [[tvSetCurSel]] path


|p21= control: [[Control]] |PARAMETER21=
|p21= control: [[Control]] |PARAMETER21=
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|p22= path: [[Array]] of [[Number]]s |PARAMETER22=
|p22= path: [[Array]] of [[Number]]s |PARAMETER22=


|r2= [[Nothing]] |RETURNVALUE2=
|r2= [[Nothing]]


|x1= <code>[[tvSetCurSel]] [101, [0]];</code> |EXAMPLE1=
|x1= <code>[[tvSetCurSel]] [101, [0]];</code>


|x2= <code>_ctrl [[tvSetCurSel]] [0,0,0];</code> |EXAMPLE2=
|x2= <code>_ctrl [[tvSetCurSel]] [0,0,0];</code>


|x3 = <code>[] [[spawn]]
|x3 = <code>[] [[spawn]]
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[[hint]] "DESELECT ALL";
[[hint]] "DESELECT ALL";
_CT_TREE [[tvSetCurSel]] [-1];
_CT_TREE [[tvSetCurSel]] [-1];
};</code>|EXAMPLE3=
};</code>


| [[tvAdd]], [[tvClear]], [[tvCollapse]], [[tvCount]], [[tvCurSel]], [[tvData]], [[tvDelete]], [[tvExpand]], [[tvPicture]], [[tvSetData]], [[tvSetPicture]], [[tvSetValue]], [[tvSort]], [[tvSortByValue]], [[tvText]], [[tvValue]] |SEEALSO=
| [[tvAdd]], [[tvClear]], [[tvCollapse]], [[tvCount]], [[tvCurSel]], [[tvData]], [[tvDelete]], [[tvExpand]], [[tvPicture]], [[tvSetData]], [[tvSetPicture]], [[tvSetValue]], [[tvSort]], [[tvSortByValue]], [[tvText]], [[tvValue]]


| |MPBEHAVIOUR=
|
}}
}}

Revision as of 11:24, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets cursor to given item on given path. IDC means id of parent Tree View. To deselect all items use [-1] for the path param (available since Arma 3 v1.55.133898)
Groups:
GUI Control - Tree View

Syntax

Syntax:
tvSetCurSel [idc, path]
Parameters:
idc: Number
path: Array of Numbers
Return Value:
Nothing

Alternative Syntax

Syntax:
control tvSetCurSel path
Parameters:
control: Control
path: Array of Numbers
Return Value:
Nothing

Examples

Example 1:
tvSetCurSel [101, [0]];
Example 2:
_ctrl tvSetCurSel [0,0,0];
Example 3:
[] spawn { disableSerialization; _CT_TREE = findDisplay 46 ctrlCreate ["RscTree", -1]; _CT_TREE ctrlSetPosition [0,0,0.3,1]; _CT_TREE ctrlCommit 0; _CT_TREE tvAdd [[],"Parent_A"]; _CT_TREE tvAdd [[0],"Child_A"]; _CT_TREE tvAdd [[0,0],"Grandchild_A"]; _CT_TREE tvAdd [[],"Parent_B"]; _CT_TREE tvAdd [[1],"Child_B"]; sleep 1; hint "SELECT [0,0,0]"; _CT_TREE tvSetCurSel [0,0,0]; sleep 2; hint "DESELECT ALL"; _CT_TREE tvSetCurSel [-1]; };

Additional Information

See also:
tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvDeletetvExpandtvPicturetvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note