units: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|gr1= Groups | |gr1= Groups | ||
|gr2= Object Detection | |gr2= Object Detection | ||
| Returns an array with all the units in the group or group of the unit.<br> | | Returns an array with all the units in the group or group of the unit.<br> | ||
For a destroyed object an empty array is returned. | For a destroyed object an empty array is returned. | ||
{{Feature|arma3| Since 2.01.146926, type can also be [[Side]]. Command will then return all units of given side.}} | {{Feature|arma3| Since 2.01.146926, type can also be [[Side]]. Command will then return all units of given side.}} | ||
| [[units]] type | | [[units]] type | ||
|p1 = type: [[Group]] or [[Object]], {{Since|arma3|2.01.146926}} also [[Side]] | |p1 = type: [[Group]] or [[Object]], {{Since|arma3|2.01.146926}} also [[Side]] | ||
| [[Array]] of [[Object]]s | | [[Array]] of [[Object]]s | ||
|x1 = <code>_myUnitCount = [[count]] [[units]] [[group]] [[player]];</code> | |x1 = <code>_myUnitCount = [[count]] [[units]] [[group]] [[player]];</code> | ||
|x2 = <code>_isInMyGroup = _soldier1 [[in]] [[units]] [[player]];</code> | |x2 = <code>_isInMyGroup = _soldier1 [[in]] [[units]] [[player]];</code> | ||
| [[group]], [[allGroups]], [[allUnits]], [[playableUnits]], [[switchableUnits]], [[vehicles]] | | [[group]], [[allGroups]], [[allUnits]], [[playableUnits]], [[switchableUnits]], [[vehicles]] | ||
}} | }} |
Revision as of 11:40, 18 January 2021
Description
- Description:
- Returns an array with all the units in the group or group of the unit.
For a destroyed object an empty array is returned. - Groups:
- GroupsObject Detection
Syntax
- Syntax:
- units type
- Parameters:
- type: Group or Object, Template:Since also Side
- Return Value:
- Array of Objects
Examples
- Example 1:
_myUnitCount = count units group player;
- Example 2:
_isInMyGroup = _soldier1 in units player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 24, 2009
- Kronzky
- The returned array on MP clients is not updated when team members die (only when they are deleted). (Tested on VBS2)
- Posted on July 3, 2020 - 03:36 (UTC)
- Ilias38rus
- Seem to always return a list with the same order as the squad menu of the leader.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Groups
- Command Group: Object Detection
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands