velocity: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
| ofpr | | ofpr | ||
|1.80 | |1.80 | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Return velocity (speed vector) of [[Object#Unit|Unit]] as an array with format [x, y, z]. | | Return velocity (speed vector) of [[Object#Unit|Unit]] as an array with format [x, y, z]. | ||
{{Important|Units are in metres per second.}} | {{Important|Units are in metres per second.}} | ||
| [[velocity]] vehicleName | | [[velocity]] vehicleName | ||
|p1= vehicleName: [[Object]] | |p1= vehicleName: [[Object]] | ||
| [[Array]] | | [[Array]] | ||
|x1= <code>_vector = [[velocity]] jeep;</code> | |x1= <code>_vector = [[velocity]] jeep;</code> | ||
|x2= <code>[[if]] (([[velocity]] _plane1 [[select]] 2) > 50) [[then]] { [[hint]] "Aircraft is climbing up too fast!"; };</code> | |x2= <code>[[if]] (([[velocity]] _plane1 [[select]] 2) > 50) [[then]] { [[hint]] "Aircraft is climbing up too fast!"; };</code> | ||
| [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] | | [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] | ||
}} | }} | ||
Revision as of 11:42, 18 January 2021
Description
- Description:
- Return velocity (speed vector) of Unit as an array with format [x, y, z].
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_vector = velocity jeep;
- Example 2:
if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.80
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands