clear3DENInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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|x1 = <code>'''clear3DENInventory''' [[get3DENSelected]] "Object";</code> | |x1 = <code>'''clear3DENInventory''' [[get3DENSelected]] "Object";</code> | ||
|[[get3DENMouseOver]] | |[[get3DENMouseOver]] |
Revision as of 17:07, 18 January 2021
Description
- Description:
- Deletes inventory from mission.sqm of given units. Effect is not immediately visible, only when previewing the inventory resets to default.
- Groups:
- Eden Editor
Syntax
- Syntax:
- clear3DENInventory entities
- Parameters:
- entities: Array of types Eden Entity or Eden ID
- Return Value:
- Nothing
Examples
- Example 1:
clear3DENInventory get3DENSelected "Object";
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler all3DENEntities collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
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