getBurningValue: Difference between revisions
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|x1= <code>[[private]] _fireDamage = [[getBurningValue]] [[player]];</code> | |x1= <code>[[private]] _fireDamage = [[getBurningValue]] [[player]];</code> |
Revision as of 17:21, 18 January 2021
Description
- Description:
- Returns how much the unit is exposed to fire damage.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getBurningValue unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
private _fireDamage = getBurningValue player;
Additional Information
Notes
-
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Only post proven facts here! Add Note