setTimeMultiplier: Difference between revisions
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|p1= value: [[Number]] - has to be in range from 0.1 to 120 | |p1= value: [[Number]] - has to be in range from 0.1 to 120 | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[setTimeMultiplier]] 60;</code> | |x1= <code>[[setTimeMultiplier]] 60;</code> | ||
|x2= <code>[[setTimeMultiplier]] 0.5;</code> | |x2= <code>[[setTimeMultiplier]] 0.5;</code> | ||
|[[timeMultiplier]], [[skipTime]], [[setAccTime]], [[accTime]], [[time]], [[serverTime]], [[date]], [[daytime]] | |[[timeMultiplier]], [[skipTime]], [[setAccTime]], [[accTime]], [[time]], [[serverTime]], [[date]], [[daytime]] |
Revision as of 17:59, 18 January 2021
Description
- Description:
- Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
- Multiplayer:
- Server-side only in multi-player.
- Groups:
- TimeMission InformationEnvironment
Syntax
- Syntax:
- setTimeMultiplier value
- Parameters:
- value: Number - has to be in range from 0.1 to 120
- Return Value:
- Nothing
Examples
- Example 1:
setTimeMultiplier 60;
- Example 2:
setTimeMultiplier 0.5;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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