BIS fnc call: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
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|s2= code [[call]] [[BIS_fnc_call]]; |ALTSYNTAX= | |s2= code [[call]] [[BIS_fnc_call]]; |ALTSYNTAX= | ||
|p21= code: [[Code]] | |p21= code: [[Code]] | ||
|r2= [[Anything]] | |r2= [[Anything]] |
Revision as of 18:09, 29 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- params: Anything - function arguments
- code: Code - function code
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- code call BIS_fnc_call;
- Parameters:
- code: Code
- Return Value:
- Anything
Examples
- Example 1:
- Show a message for the current player.
[["Hello"], {hint (_this select 0);}] call BIS_fnc_call;
- Example 2:
- Alternative syntax
{ hint "Hello"; } call BIS_fnc_call;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 30, 2014 - 02:22 (UTC)
- Strangepete
- As of writing (ver. 1.37) BIS_fnc_call is only a wrapper for BIS_fnc_spawn. Both functions use call to execute the code.