setHitPointDamage: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ") |
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on August 30, 2012 - 13:54 | <dd class="notedate">Posted on August 30, 2012 - 13:54</dd> | ||
<dt class="note">[[User:Master85|Master85]] | <dt class="note">[[User:Master85|Master85]] | ||
<dd class="note">This command is using the Hit Points (defined in the HitPoints class in the config) while [[setHit]] is using [[Named_Selection|Named Selections]] (defined in the model itself). | <dd class="note">This command is using the Hit Points (defined in the HitPoints class in the config) while [[setHit]] is using [[Named_Selection|Named Selections]] (defined in the model itself). | ||
<dd class="notedate">Posted on November 10, 2016 | <dd class="notedate">Posted on November 10, 2016</dd> | ||
<dt class="note">[[User:Kju|Kju]] | <dt class="note">[[User:Kju|Kju]] | ||
<dd class="note">This command has no affect when [[allowDamage]] is false. | <dd class="note">This command has no affect when [[allowDamage]] is false. | ||
<dd class="notedate">Posted on November 14, 2016 - 03:06 | <dd class="notedate">Posted on November 14, 2016 - 03:06</dd> | ||
<dt class="note">[[User:Demellion|Demellion]] | <dt class="note">[[User:Demellion|Demellion]] | ||
<dd class="note">Mention that '''setHitPointDamage''' only can be executed localy, while the [[getHitPointDamage]] is global. | <dd class="note">Mention that '''setHitPointDamage''' only can be executed localy, while the [[getHitPointDamage]] is global. |
Revision as of 01:00, 30 January 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle : Object - vehicle to be damaged
- [hitPointName, damage]: Array
- hitPointName: String - name of the Hit Point class
- damage: Number - level of damage
- useEffects (Optional): Boolean - false to skip destruction effects. Default: true (Since Arma 3 v1.67)
- Return Value:
- Return value needed
Examples
- Example 1:
vehicle player setHitPointDamage ["hitEngine2", 1.0];
- Example 2:
player setHitPointDamage ["hitHead", 0.5]; player setHitPointDamage ["hitBody", 0.5]; player setHitPointDamage ["hitHands", 0.5]; player setHitPointDamage ["hitLegs", 0.5];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 30, 2012 - 13:54
- Master85
- This command is using the Hit Points (defined in the HitPoints class in the config) while setHit is using Named Selections (defined in the model itself).
- Posted on November 10, 2016
- Kju
- This command has no affect when allowDamage is false.
- Posted on November 14, 2016 - 03:06
- Demellion
- Mention that setHitPointDamage only can be executed localy, while the getHitPointDamage is global.