units: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dt class="note">([^<>]+) " to "<dt class="note">$1</dt> ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x2 = <code>_isInMyGroup = _soldier1 [[in]] [[units]] [[player]];</code> | |x2 = <code>_isInMyGroup = _soldier1 [[in]] [[units]] [[player]];</code> | ||
| [[group]], [[allGroups]], [[allUnits]], [[playableUnits]], [[switchableUnits]], [[vehicles]] | |seealso= [[group]], [[allGroups]], [[allUnits]], [[playableUnits]], [[switchableUnits]], [[vehicles]] | ||
}} | }} | ||
Revision as of 00:14, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- GroupsObject Detection
Syntax
- Syntax:
- Syntax needed
- Parameters:
- type: Group or Object, Template:Since also Side
- Return Value:
- Return value needed
Examples
- Example 1:
_myUnitCount = count units group player;
- Example 2:
_isInMyGroup = _soldier1 in units player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 24, 2009
- Kronzky
- The returned array on MP clients is not updated when team members die (only when they are deleted). (Tested on VBS2)
- Posted on July 3, 2020 - 03:36 (UTC)
- Ilias38rus
- Seem to always return a list with the same order as the squad menu of the leader.