BIS fnc music: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{codecomment *\| *\/\/ ([a-zA-Z _.:-]+) *\}\}" to "{{cc|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x2= <code>[] [[call]] [[BIS_fnc_music]]; {{cc|will play all game tracks}}</code> | |x2= <code>[] [[call]] [[BIS_fnc_music]]; {{cc|will play all game tracks}}</code> | ||
| [[playMusic]], [[BIS_fnc_jukebox]] | |seealso= [[playMusic]], [[BIS_fnc_jukebox]] | ||
}} | }} | ||
Revision as of 00:26, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Sound
Syntax
- Syntax:
- Syntax needed
- Parameters:
- tracklist: Array of Strings - (Optional, default all game musics) a list of CfgMusic classes
- delay: Number - (Optional, default 3) delay in seconds between tracks
- Return Value:
- Return value needed
Examples
- Example 1:
[["myMusic1", "myMusic2"], 1] call BIS_fnc_music;
- Example 2:
[] call BIS_fnc_music; // will play all game tracks
Additional Information
- See also:
- playMusicBIS_fnc_jukebox
Notes
-
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