append: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|1.40 | |version1= 1.40 | ||
|gr1= Arrays | |gr1= Arrays | ||
| Appends array2 to the back of array1 modifying array1. <br> | |descr= Appends array2 to the back of array1 modifying array1. <br> | ||
{{Feature | Informative | '''append''' does not return array, it modifies existing array. If you need to return a copy, use "+": | {{Feature | Informative | '''append''' does not return array, it modifies existing array. If you need to return a copy, use "+": | ||
<code>array3 <nowiki>=</nowiki> array1 + array2;</code>}} | <code>array3 <nowiki>=</nowiki> array1 + array2;</code>}} | ||
| array1 '''append''' array2 | |s1= array1 '''append''' array2 | ||
|p1= array1: [[Array]] | |p1= array1: [[Array]] | ||
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|p2= array2: [[Array]] | |p2= array2: [[Array]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_arr = [1,2,3]; | |x1= <code>_arr = [1,2,3]; | ||
_arr [[append]] [4,5,6]; | _arr [[append]] [4,5,6]; | ||
[[hint]] [[str]] _arr; | [[hint]] [[str]] _arr; {{cc|[1,2,3,4,5,6]}}</code> | ||
|seealso= [[set]] | |seealso= [[set]] [[pushBack]] [[pushBackUnique]] [[apply]] [[select]] [[resize]] [[reverse]] [[count]] [[deleteAt]] [[deleteRange]] | ||
}} | }} | ||
<!-- CONTINUE Notes --> | <!-- CONTINUE Notes --> |
Revision as of 14:57, 18 February 2021
Description
- Description:
- Appends array2 to the back of array1 modifying array1.
- Groups:
- Arrays
Syntax
Examples
Additional Information
- See also:
- set pushBack pushBackUnique apply select resize reverse count deleteAt deleteRange
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 9, 2015 - 00:41 (UTC)
- Heeeere's Johnny!
-
_array1 append _array2
is roughly 1.2x faster (depending on array size) than_array1 = _array1 + _array2
(Averaged over 10.000 iterations with two identical arrays containing the numbers 0 through 9)
The larger the arrays to append, the faster append is as it does not create a new array, which happens with array addition. - Posted on May 21, 2015 - 10:27 (UTC)
- Killzone Kid
-
Array "unshift" implementation using append, a faster alternative to BIS_fnc_arrayUnShift:
KK_fnc_unshift = { private ["_arr", "_tmp"]; _arr = _this select 0; _tmp = [_this select 1]; _tmp append _arr; _arr resize 0; _arr append _tmp; _arr }; // Example arr = [1,2,3]; [arr, 0] call KK_fnc_unshift; //both arr and return of function are [0,1,2,3]
- Posted on May 21, 2015 - 15:21 (UTC)
- Killzone Kid
-
Array "insert" implementation using append, much faster alternative to BIS_fnc_arrayInsert:
KK_fnc_insert = { private ["_arr", "_i", "_res"]; _arr = _this select 0; _i = _this select 2; _res = []; _res append (_arr select [0, _i]); _res append (_this select 1); _res append (_arr select [_i, count _arr - _i]); _res }; // Example arr = [1,2,3,4]; [arr, ["a","b"], 2] call KK_fnc_insert; //[1,2,"a","b",3,4]
- Posted on May 21, 2015 - 15:52 (UTC)
- Killzone Kid
-
A faster alternative to BIS_fnc_arrayPushStack using append:
KK_fnc_pushStack = { _this select 0 append (_this select 1); _this select 0 }; // Example arr = [1,2,3]; [arr,[4,5,6]] call KK_fnc_pushStack; //both arr and function return are [1,2,3,4,5,6]