BIS fnc call: Difference between revisions

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|x1= Show a message for the current player.
|x1= Show a message for the current player.
<code>[<nowiki/>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}] [[call]] [[BIS_fnc_call]];</code>
<code>[<nowiki/>["Hello"], {[[hint]] ([[Magic Variables#this|_this]] [[select]] 0);}] [[call]] [[BIS_fnc_call]];</code>


|x2= Alternative syntax
|x2= Alternative syntax
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<dt class="note">[[User:User Name|]]</dt>
<dt class="note">[[User:User Name|]]</dt>
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code>
<code>[[if]] ([[Magic Variables#this|_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code>
Isn't that awesome?!</dd> -->
Isn't that awesome?!</dd> -->
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Revision as of 13:19, 25 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
params: Anything - function arguments
code: Code - function code
Return Value:
Return value needed

Alternative Syntax

Syntax:
code call BIS_fnc_call;
Parameters:
code: Code
Return Value:
Anything

Examples

Example 1:
Show a message for the current player. [["Hello"], {hint (_this select 0);}] call BIS_fnc_call;
Example 2:
Alternative syntax { hint "Hello"; } call BIS_fnc_call;

Additional Information

See also:
BIS_fnc_spawnBIS_fnc_execVMBIS_fnc_execFSMBIS_fnc_execRemote

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note




Posted on November 30, 2014 - 02:22 (UTC)
Strangepete
As of writing (ver. 1.37) BIS_fnc_call is only a wrapper for BIS_fnc_spawn. Both functions use call to execute the code.