setVelocity: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofp | ||
|1.80 | |version1= 1.80 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |arg= local | ||
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| | |descr= Sets [[velocity]] vector of an object in m/s. | ||
| | |s1= object [[setVelocity]] vector | ||
|p1= vehicleName: [[Object]] | |p1= vehicleName: [[Object]] | ||
|p2= [ | |p2= vector: [[Array]] - [[Vector3D]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_truck1 [[setVelocity]] [20, 0, 0];</code> | |x1= <code>_truck1 [[setVelocity]] [20, 0, 0];</code> | ||
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(_vel [[select]] 1) + ([[cos]] _dir * _speed), | (_vel [[select]] 1) + ([[cos]] _dir * _speed), | ||
(_vel [[select]] 2) | (_vel [[select]] 2) | ||
]; | ];</code> | ||
</code> | |||
|seealso= [[velocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] | |seealso= [[velocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on 20 Jun, 2014 - 16:50</dd> | <dd class="notedate">Posted on 20 Jun, 2014 - 16:50</dd> | ||
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt> | <dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt> | ||
<dd class="note">{{GVI|arma3|1.22}} [[setVelocity]] will be affected by [[setDir]] and [[setVectorDirAndUp]], so use it after them. | <dd class="note">{{GVI|arma3|1.22}} [[setVelocity]] will be affected by [[setDir]] and [[setVectorDirAndUp]], so use it after them. | ||
</dl> | </dl> | ||
Revision as of 11:26, 27 March 2021
Description
- Description:
- Sets velocity vector of an object in m/s.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object setVelocity vector
- Parameters:
- vehicleName: Object
- vector: Array - Vector3D
- Return Value:
- Nothing
Examples
- Example 1:
_truck1 setVelocity [20, 0, 0];
- Example 2:
- Advanced method used for relative acceleration:
_vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; _vehicle setVelocity [ (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed), (_vel select 2) ];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 20 Jun, 2014 - 16:50
- ffur2007slx2_5
- 1.22 setVelocity will be affected by setDir and setVectorDirAndUp, so use it after them.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.80
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect