isText: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.51 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Config | |gr1= Config | ||
| | |descr= Checks if config entry represents a text value. | ||
|s1= '''isText''' config | |||
|p1= config: [[Config]] | |||
| | |r1= [[Boolean]] | ||
|x1 = <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles") {{cc|false}}</code> | |||
|x1 = <code> | |||
|x2 = <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") {{cc|true}}</code> | |||
|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]] | |||
}} | |||
Revision as of 10:16, 14 May 2021
Description
- Description:
- Checks if config entry represents a text value.
- Groups:
- Config
Syntax
Examples
- Example 1:
_isText = isText (configFile >> "CfgVehicles") // false
- Example 2:
_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config