playMusic: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{uc:{{PAGENAME}}}} " to "") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|eff= local | |eff= local | ||
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|gr1= Sounds | |gr1= Sounds | ||
| Plays music defined in [[Description.ext#CfgMusic|Description.ext's CfgMusic]] or config.cpp. If the ''musicName'' could not be found a message is logged into the .rpt file: <tt>Music <''musicName''> not found</tt>. | |descr= Plays music defined in [[Description.ext#CfgMusic|Description.ext's CfgMusic]] or config.cpp. If the ''musicName'' could not be found a message is logged into the .rpt file: <tt>Music <''musicName''> not found</tt>. | ||
* [[Arma 3 CfgMusic]] | * [[Arma 3 CfgMusic]] | ||
* [[Arma 2: CfgMusic]] | * [[Arma 2: CfgMusic]] | ||
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{{Feature | Informative | To stop the music, use {{ic|[[playMusic]] ""}}.}} | {{Feature | Informative | To stop the music, use {{ic|[[playMusic]] ""}}.}} | ||
|s1= [[playMusic]] musicName | |||
| [[playMusic]] musicName | |||
|p1= musicName: [[String]] - music classname | |p1= musicName: [[String]] - music classname | ||
|[[Nothing]] | |r1= [[Nothing]] | ||
|s2= [[playMusic]] [musicName, start] | |s2= [[playMusic]] [musicName, start] | ||
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};</code> | };</code> | ||
|seealso= [[getMusicPlayedTime]], [[playSound]], [[say]], [[createSoundSource]], [[addMusicEventHandler]], [[fadeMusic]] | |seealso= [[getMusicPlayedTime]], [[playSound]], [[say]], [[createSoundSource]], [[addMusicEventHandler]], [[fadeMusic]] [[Arma_3_Utilities#Jukebox|{{arma3}} Jukebox Utility]] | ||
}} | }} | ||
Revision as of 15:43, 9 June 2021
Description
- Description:
- Plays music defined in Description.ext's CfgMusic or config.cpp. If the musicName could not be found a message is logged into the .rpt file: Music <musicName> not found.
- Groups:
- Sounds
Syntax
Alternative Syntax
- Syntax:
- playMusic [musicName, start]
- Parameters:
- musicName: String - music classname
- start: Number - start, in seconds. Can be negative.
- Return Value:
- Nothing
Examples
- Example 1:
playMusic "RadioAmbient1";
- Example 2:
playMusic ["RadioAmbient3", 3]; // start to play from 00:00:03
- Example 3:
- Play from 00:00:01 to 00:00:05:
[] spawn { playMusic ["RadioAmbient5", 1]; sleep 4; playMusic ""; };
Additional Information
- See also:
- getMusicPlayedTimeplaySoundsaycreateSoundSourceaddMusicEventHandlerfadeMusic Arma 3 Jukebox Utility
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
- Scripting Commands: Local Effect