enableWeaponDisassembly: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=")
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|p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons
|p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons


| [[Nothing]]
|r1= [[Nothing]]


| s2= entity '''enableWeaponDisassembly''' enable
|s2= entity '''enableWeaponDisassembly''' enable


|p21= entity: [[Object]] - unit or static weapon
|p21= entity: [[Object]] - unit or static weapon

Revision as of 15:33, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
Syntax needed
Parameters:
enable: Boolean - false to prevent local player from being able to disassemble static weapons
Return Value:
Nothing

Alternative Syntax

Syntax:
entity enableWeaponDisassembly enable
Parameters:
entity: Object - unit or static weapon
enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
Return Value:
Nothing

Examples

Example 1:
enableWeaponDisassembly false;
Example 2:
soldier1 enableWeaponDisassembly false;
Example 3:
mortar1 enableWeaponDisassembly false;

Additional Information

See also:
weaponsactioninGameUISetEventHandler

Notes

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