BIS fnc areFriendly: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
Line 14: Line 14:
|p2= side2: [[Side]] - Second side, will be compared to first side.
|p2= side2: [[Side]] - Second side, will be compared to first side.


| [[Boolean]] - True if sides are friendly to each other, false if not.
|r1=[[Boolean]] - True if sides are friendly to each other, false if not.


|x1= <code>_areFriendly = [<nowiki/>[[west]], [[east]]] [[call]] [[BIS_fnc_areFriendly]];</code>
|x1= <code>_areFriendly = [<nowiki/>[[west]], [[east]]] [[call]] [[BIS_fnc_areFriendly]];</code>

Revision as of 20:24, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Sides

Syntax

Syntax:
Syntax needed
Parameters:
side1: Side - First side, will be compared to second side.
side2: Side - Second side, will be compared to first side.
Return Value:
Boolean - True if sides are friendly to each other, false if not.

Examples

Example 1:
_areFriendly = [west, east] call BIS_fnc_areFriendly;

Additional Information

See also:
getFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note



Posted on September 29, 2014 - 19:31 (UTC)
Tryteyker-
The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly.