BIS fnc fireSupport: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p8= safezone: [[Number]] - Safezone radius - minimal distance from the target position where shells may be directed at
|p8= safezone: [[Number]] - Safezone radius - minimal distance from the target position where shells may be directed at


| [[Boolean]] - [[true]] if successful
|r1=[[Boolean]] - [[true]] if successful


|x1= <code>[BIS_Mortar,[3600,3600,0],"",100,24,10] [[spawn]] [[BIS_fnc_fireSupport]];</code>
|x1= <code>[BIS_Mortar,[3600,3600,0],"",100,24,10] [[spawn]] [[BIS_fnc_fireSupport]];</code>

Revision as of 20:26, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
SupportsCombat

Syntax

Syntax:
Syntax needed
Parameters:
arty: Object - Artillery unit.
target: Position or Object or String - Target position, can be object/position 3D or marker name
mag: String - Magazine (if left empy, first magazine available will be used)
radius: Number - Radius of target area in meters
rounds: Number - Number of rounds to be fired
delay: Array or Number - Delay between rounds.
conditionEnd: Code - Condition to end bombardment before all rounds are fired
safezone: Number - Safezone radius - minimal distance from the target position where shells may be directed at
Return Value:
Boolean - true if successful

Examples

Example 1:
[BIS_Mortar,[3600,3600,0],"",100,24,10] spawn BIS_fnc_fireSupport;
Example 2:
[BIS_Mortar,BIS_Player,"8Rnd_82mm_Mo_shells",100,24,10] spawn BIS_fnc_fireSupport;
Example 3:
[BIS_Mortar,"BIS_mrkTargetArea","8Rnd_82mm_Mo_shells",100,24,10,{BIS_Player distance BIS_EscapeZone < 100}] spawn BIS_fnc_fireSupport;

Additional Information

See also:
BIS_fnc_fireSupportClusterBIS_fnc_fireBIS_fnc_fireSupportVirtual

Notes

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