BIS fnc destroyCity: Difference between revisions
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|seealso= [[setDamage]], [[nearestBuilding]], [[buildingPos]] | |seealso= [[setDamage]], [[nearestBuilding]], [[buildingPos]] | ||
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[[Category:{{Name|arma2oa}}: Functions|{{uc:destroyCity}}]] | [[Category:{{Name|arma2oa}}: Functions|{{uc:destroyCity}}]] | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:destroyCity}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:destroyCity}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:destroyCity}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:destroyCity}}]] |
Revision as of 22:45, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- Syntax needed
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Boolean - true when completed
Examples
- Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;
Additional Information
- See also:
- setDamagenearestBuildingbuildingPos
Notes
-
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