hasWeapon: Difference between revisions
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<dd class="notedate">Posted on September 11, 2014 - 10:49 (EST)</dd> | <dd class="notedate">Posted on September 11, 2014 - 10:49 (EST)</dd> |
Revision as of 15:47, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- WeaponsUnit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- weaponName: String - the name of the weapon to check for.
- Return Value:
- Return value needed
Examples
- Example 1:
if !(player hasWeapon "arifle_MX_ACO_pointer_F") then { player addWeapon "arifle_MX_ACO_pointer_F" };
Additional Information
- See also:
- weapons
Notes
-
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