BIS fnc genericSentence: Difference between revisions

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m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
Line 11: Line 11:
| Play generic sentence with probablity set by bis_genericSentenceMode variable (0.5 <nowiki>=</nowiki> 50%, 1 <nowiki>=</nowiki> 100%)
| Play generic sentence with probablity set by bis_genericSentenceMode variable (0.5 <nowiki>=</nowiki> 50%, 1 <nowiki>=</nowiki> 100%)


| [class,(speaker,delay,canRepeat)] call BIS_fnc_genericSentence
|s1=  [class,(speaker,delay,canRepeat)] call BIS_fnc_genericSentence


|p1= class: [[String]] - sentence name (from ''class RadioProtocol_EN_H'')
|p1= class: [[String]] - sentence name (from ''class RadioProtocol_EN_H'')

Revision as of 22:45, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Conversations

Syntax

Syntax:
[class,(speaker,delay,canRepeat)] call BIS_fnc_genericSentence
Parameters:
class: String - sentence name (from class RadioProtocol_EN_H)
speaker (Optional): Object or Code - sentence speaker (when code, speaker is it is returned value). Default is 2nd crew member.
delay (Optional): Number - delay from previous generic sentence: When negative, sentence is played always.
canRepeat (Optional): Boolean - true to allow repeating same sentence
Return Value:
Boolean - true if sentence was played

Examples

Example 1:
["FeedbackFlightNegativeHeightTooHigh"] call bis_fnc_genericSentence;
Example 2:
["FeedbackFlightNegativeSpeedTooSlow",nil,5,true] call bis_fnc_genericSentence;

Additional Information

See also:
Generic Sentences

Notes

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