local: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *ofp * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | ofp |1.$1 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arm...) |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
||
Line 33: | Line 33: | ||
* Terrain objects are local to every machine | * Terrain objects are local to every machine | ||
| [[local]] object | |s1= [[local]] object | ||
|p1= object: [[Object]] or [[Group]] (since Arma 3 v1.32) | |p1= object: [[Object]] or [[Group]] (since Arma 3 v1.32) |
Revision as of 23:14, 12 June 2021
Description
- Description:
- Description needed
- Multiplayer:
- A few things to note amongst others:
- A game logic / module is always local to the server
- Terrain objects are local to every machine
- Groups:
- Multiplayer
Syntax
Alternative Syntax
- Syntax:
- local variable = value From Arma 2 until Arma 3 v1.54 - see private for later versions
- Return Value:
- Nothing
Examples
- Example 1:
if (not local _unit) then { hint format ["%1 is remote", name _unit]; };
- Example 2:
_isLocalGroup = local group _unit;
- Example 3:
- Sets variable's scope:
// From Arma 2 until Arma 3 v1.54 local _myVariable = 42; // Since Arma 3 v1.54 private _myVariable = 42;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note