terrainIntersectAtASL: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Checks for intersection of terrain between two ASL positions. Same as [[terrainIntersectASL]], only returns intersect position instead of [[Boolean]] | | Checks for intersection of terrain between two ASL positions. Same as [[terrainIntersectASL]], only returns intersect position instead of [[Boolean]] | ||
| '''terrainIntersectAtASL''' [pos1, pos2] | |s1= '''terrainIntersectAtASL''' [pos1, pos2] | ||
|p1= [pos1, pos2]: [[Array]] | |p1= [pos1, pos2]: [[Array]] |
Revision as of 23:27, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Math - Geometry
Syntax
- Syntax:
- terrainIntersectAtASL [pos1, pos2]
- Parameters:
- [pos1, pos2]: Array
- pos1: Array - start position in format PositionASL
- pos2: Array - end position in format PositionASL
- Return Value:
- Array - intersect position in format PositionASL
Examples
- Example 1:
_posASL = terrainIntersectAtASL [eyePos player, getPosASL chopper];
Additional Information
- See also:
- terrainIntersectASLlineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectlineIntersectsObjscheckVisibility
Notes
-
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