enableWeaponDisassembly: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
||
Line 11: | Line 11: | ||
|gr1= Weapons | |gr1= Weapons | ||
| Enables or disables disassembly of static weapons. Could be applied to local [[player]], to another unit or to static weapon directly. | |descr= Enables or disables disassembly of static weapons. Could be applied to local [[player]], to another unit or to static weapon directly. | ||
|s1= '''enableWeaponDisassembly''' enable | |s1= '''enableWeaponDisassembly''' enable |
Revision as of 21:04, 13 June 2021
Description
- Description:
- Enables or disables disassembly of static weapons. Could be applied to local player, to another unit or to static weapon directly.
- Groups:
- Weapons
Syntax
- Syntax:
- enableWeaponDisassembly enable
- Parameters:
- enable: Boolean - false to prevent local player from being able to disassemble static weapons
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- entity enableWeaponDisassembly enable
- Parameters:
- entity: Object - unit or static weapon
- enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
- Return Value:
- Nothing
Examples
- Example 1:
enableWeaponDisassembly false;
- Example 2:
soldier1 enableWeaponDisassembly false;
- Example 3:
mortar1 enableWeaponDisassembly false;
Additional Information
- See also:
- weaponsactioninGameUISetEventHandler
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note