getMissionConfigValue: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
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Revision as of 23:23, 13 June 2021
Description
- Description:
- Returns value of the given scenario attribute from the 1st tier. Since only config properties have values, the attribute should be config property. If it is not found or config class is given, the return is nil. If the attribute defined in multiple places, the command checks them in the following order:
- External Description.ext file
- Eden Editor scenario attribute
- Groups:
- ConfigMission Information
Syntax
- Syntax:
- getMissionConfigValue attribute
- Parameters:
- attribute: String - attribute name
- Return Value:
- Number, String or Array, depending on the attribute value type. Nil when the attribute is undefined.
Alternative Syntax
- Syntax:
- getMissionConfigValue [attribute, defaultValue]
- Parameters:
- attribute: String - attribute name
- defaultValue: Anything - value used when the attribute is undefined
- Return Value:
- Number, String or Array, depending on the attribute value type. Default value when the attribute is undefined.
Examples
- Example 1:
_respawnDelay = getMissionConfigValue ["respawnDelay",0]
Returns respawn delay value. Replaces the previous approach which would scan only the external Description.ext file, but ignore the value set in the Eden Editor:_respawnDelay = getNumber (missionConfigFile >> "respawnDelay"); // Old approach
Additional Information
- See also:
- getMissionConfigmissionConfigFile
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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