BIS fnc PIP: Difference between revisions

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
m (Some wiki formatting)
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{{RV|type=function
{{RV|type=function


| tkoh
|game1= tkoh
|1.00
|version1= 1.00


|game2= arma3
|game2= arma3
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|descr= Displays Picture in Picture.
|descr= Displays Picture in Picture.


|s1= [renderTarget, cameraParams, (vehicle, replace)] call BIS_fnc_PIP
|s1= [renderTarget, cameraParams, (vehicle, replace)] call [[BIS_fnc_PIP]]


|p1= '''renderTarget''': [[String]] - render target
|p1= '''renderTarget''': [[String]] - render target
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|r1=[[Object]] - camera
|r1=[[Object]] - camera


|x1= <code>["rendertarget0",<nowiki>[</nowiki>[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;</code>
|x1= <code>["rendertarget0",<nowiki>[</nowiki>[heli1, heli1 [[selectionPosition]] "slingload0"], cargo1], heli1, [[false]]] [[call]] [[BIS_fnc_PIP]];</code>


|x2= <code>["rendertarget0",_myCamera] call BIS_fnc_PIP;</code>
|x2= <code>["rendertarget0", _myCamera] [[call]] [[BIS_fnc_PIP]];</code>
 
|seealso=
}}
}}
[[Category:{{Name|tkoh}}: Functions|{{uc:PIP}}]]

Revision as of 23:52, 13 June 2021

Hover & click on the images for description

Description

Description:
Displays Picture in Picture.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[renderTarget, cameraParams, (vehicle, replace)] call BIS_fnc_PIP
Parameters:
renderTarget: String - render target
cameraParams:
Object - existing camera
Array - camera params in format [position,target].
position: Array in format Position3D or attachTo [object,position]
target: Object or Array in format Position3D (same as camPrepareTarget)
vehicle (Optional): Object - helicopter to which action is added (to memory point "action_screen1")
replace (Optional): Boolean - true to replace existing PIP on same target (default: true)
Return Value:
Object - camera

Examples

Example 1:
["rendertarget0",[[heli1, heli1 selectionPosition "slingload0"], cargo1], heli1, false] call BIS_fnc_PIP;
Example 2:
["rendertarget0", _myCamera] call BIS_fnc_PIP;

Additional Information

See also:
See also needed

Notes

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