rectangular: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma1 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma1 |version1= $1 |game2") |
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|seealso= [[setText]], [[nearestLocation]], [[nearestLocations]], [[locationPosition]], [[nearestLocationWithDubbing]], [[setRectangular]], [[createLocation]] | |seealso= [[setText]], [[nearestLocation]], [[nearestLocations]], [[locationPosition]], [[nearestLocationWithDubbing]], [[setRectangular]], [[createLocation]] | ||
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Revision as of 22:45, 16 June 2021
Description
- Description:
- Checks if a location is rectangular (returns true) or elliptical (returns false).
- Groups:
- Locations
Syntax
Examples
- Example 1:
_isRect = rectangular myLocation;
Additional Information
- See also:
- setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularcreateLocation
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Locations