secondaryWeaponMagazine: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Collects all loaded [[magazines]] from all [[secondaryWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | |descr= Collects all loaded [[magazines]] from all [[secondaryWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | ||
|s1= | |s1= '''secondaryWeaponMagazine''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 22:30, 19 June 2021
Description
- Description:
- Collects all loaded magazines from all secondaryWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
hint str secondaryWeaponMagazine player; //["NLAW_F"]
- Example 2:
_array = secondaryWeaponMagazine player; if (count _array > 0) then { hint ("Secondary weapon is loaded with " + (_array select 0) + "!"); } else { if (secondaryWeapon player != "") then { hint "Secondary weapon is not loaded!"; } else { hint "Player doesn't have a secondary weapon!"; }; };
Additional Information
- See also:
- secondaryWeaponsecondaryWeaponItemsaddSecondaryWeaponItemprimaryWeaponMagazinehandgunMagazinebinocularMagazine
Notes
-
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