getObjectDLC: Difference between revisions
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|descr= Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | |descr= Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | ||
|s1= | |s1= [[getObjectDLC]] obj | ||
|p1= obj: [[Object]] | |p1= obj: [[Object]] |
Revision as of 17:07, 20 June 2021
Description
- Description:
- Returns appID of the DLC the object belongs to or nil if object is vanilla.
- Groups:
- DLC
Syntax
- Syntax:
- getObjectDLC obj
- Parameters:
- obj: Object
- Return Value:
- Number (or Nothing if vanilla item)
Examples
- Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
- Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180
Additional Information
- See also:
- getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo
Notes
-
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