createLocation: Difference between revisions

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m (Text replacement - "Position2D" to "Position2D")
m (Text replacement - "Position3D" to "Position3D")
Line 27: Line 27:
|p1= className: [[String]]
|p1= className: [[String]]


|p2= position: [[Position#Introduction|Position2D]], [[Position3D]] or [[Object]]
|p2= position: [[Position#Introduction|Position2D]], [[Position#Introduction|Position3D]] or [[Object]]


|p3= sizeX: [[Number]] - in meters
|p3= sizeX: [[Number]] - in meters

Revision as of 16:56, 5 January 2022

Hover & click on the images for description

Description

Description:
Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes; for possible location types see Location Types.
Groups:
Locations

Syntax

Syntax:
createLocation [className, position, sizeX, sizeY]
Parameters:
className: String
position: Position2D, Position3D or Object
sizeX: Number - in meters
sizeY: Number - in meters
Return Value:
Location

Examples

Example 1:
_location = createLocation ["NameVillage" , [4035,2151,10], 100, 100];
Example 2:
_location = createLocation ["NameVillage" , [4035,2151,10], 30, 30]; _location setText "Player town";

Additional Information

See also:
setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularrectangularsize

Notes

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Only post proven facts here! Add Note