onBriefingTeamSwitch: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[onBriefingTeamSwitch]] "TeamSwitchVoiceOver";</code> | |x1= <code>[[onBriefingTeamSwitch]] "TeamSwitchVoiceOver";</code> | ||
|seealso= [[enableTeamSwitch]] [[onTeamSwitch]] [[teamSwitch]] | |seealso= [[enableTeamSwitch]] [[onTeamSwitch]] [[teamSwitch]] [[teamSwitchEnabled]], [[Description.ext#CfgSounds|CfgSounds]] | ||
}} | }} |
Revision as of 17:25, 20 January 2022
Description
- Description:
- Select a sound defined in the CfgSounds of the mission to be played the first time the TeamSwitch tab is selected in the briefing.
- Groups:
- BriefingSoundsTeam SwitchEvent Handlers
Syntax
- Syntax:
- onBriefingTeamSwitch soundName
- Parameters:
- soundName: String
- Return Value:
- Nothing
Examples
- Example 1:
onBriefingTeamSwitch "TeamSwitchVoiceOver";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Briefing
- Command Group: Sounds
- Command Group: Team Switch
- Command Group: Event Handlers