terrainIntersectAtASL: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_posASL = [[terrainIntersectAtASL]] [<nowiki/>[[eyePos]] [[player]], [[getPosASL]] chopper];</code> | |x1= <code>_posASL = [[terrainIntersectAtASL]] [<nowiki/>[[eyePos]] [[player]], [[getPosASL]] chopper];</code> | ||
|seealso= [[terrainIntersectASL]] [[lineIntersectsSurfaces]] [[intersect]] [[lineIntersects]] [[lineIntersectsWith]] [[terrainIntersect]] | |seealso= [[terrainIntersectASL]] [[lineIntersectsSurfaces]] [[intersect]] [[lineIntersects]] [[lineIntersectsWith]] [[terrainIntersect]] [[lineIntersectsObjs]], [[checkVisibility]] | ||
}} | }} |
Revision as of 20:55, 20 January 2022
Description
- Description:
- Checks for intersection of terrain between two ASL positions. Same as terrainIntersectASL but returns the intersection ASL position.
- Groups:
- Math - Geometry
Syntax
- Syntax:
- terrainIntersectAtASL [start, end]
- Parameters:
- start: Array format PositionASL - start position
- end: Array format PositionASL - end position
- Return Value:
- Array format PositionASL - intersect position
Examples
- Example 1:
_posASL = terrainIntersectAtASL [eyePos player, getPosASL chopper];
Additional Information
- See also:
- terrainIntersectASL lineIntersectsSurfaces intersect lineIntersects lineIntersectsWith terrainIntersect lineIntersectsObjscheckVisibility
Notes
-
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