BIS fnc destroyCity: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code> | |x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code> | ||
|seealso= [[setDamage]] | |seealso= [[setDamage]] [[nearestBuilding]], [[buildingPos]] | ||
}} | }} |
Revision as of 22:38, 20 January 2022
Description
- Description:
- Destroys building in given area based on input seed.
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- [position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Boolean - true when completed
Examples
- Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;
Additional Information
- See also:
- setDamage nearestBuildingbuildingPos
Notes
-
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