addSwitchableUnit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] ([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2;</sqf>") |
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|x1= < | |x1= <sqf>addSwitchableUnit bob;</sqf> | ||
|seealso= [[teamSwitch]] [[removeSwitchableUnit]] [[switchableUnits]] | |seealso= [[teamSwitch]] [[removeSwitchableUnit]] [[switchableUnits]] | ||
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Revision as of 13:16, 5 May 2022
Description
- Description:
- Adds an unit to the list of units available for Team Switch. Units marked as playable in editor are automatically switchable. This command allows to add non-playable unit into array of switchableUnits and make them available for teamSwitch. Singleplayer only!
- Groups:
- Team Switch
Syntax
- Syntax:
- addSwitchableUnit unit
- Parameters:
- unit: Object
- Return Value:
- Nothing
Examples
- Example 1:
- addSwitchableUnit bob;
Additional Information
- See also:
- teamSwitch removeSwitchableUnit switchableUnits
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Team Switch