getBurningValue: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= <code>private _fireDamage = | |x1= <code>private _fireDamage = getBurningValue [[player]];</code> | ||
|seealso= [[inflame]] [[inflamed]] [[damage]] | |seealso= [[inflame]] [[inflamed]] [[damage]] | ||
}} | }} |
Revision as of 11:03, 12 May 2022
Description
- Description:
- Returns how much the unit is exposed to fire damage.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getBurningValue unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
private _fireDamage = getBurningValue player;
Additional Information
Notes
-
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