isText: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.51" to " |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
||
Line 26: | Line 26: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>_isText = '''isText''' ( | |x1= <code>_isText = '''isText''' (configFile >> "CfgVehicles") {{cc|false}}</code> | ||
|x2= <code>_isText = '''isText''' ( | |x2= <code>_isText = '''isText''' (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") {{cc|true}}</code> | ||
|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]] | |seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]] | ||
}} | }} |
Revision as of 11:09, 12 May 2022
Description
- Description:
- Checks if config entry represents a text value.
- Groups:
- Config
Syntax
Examples
- Example 1:
_isText = isText (configFile >> "CfgVehicles") // false
- Example 2:
_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config